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Author: Martin Eden

Before the First Line of Code: 10 Planning Mistakes in Mobile

Before the First Line of Code: 10 Planning Mistakes That Kill Mobile Games

Most mobile games don’t fail because of poor execution. They fail much earlier—at the planning stage….

Measuring Success in Game Development Outsourcing

Measuring Success of your game development outsourcing partner

For studios and publishers seeking to lower risk, maximize budgets, and shorten time to market, outsourcing…

Game Monetization in 2026: Casual and Mid-Range Games

Game Monetization in 2026: What Works for Casual and Mid-Range Games

Monetization in mobile games is evolving rapidly. By 2026, players will be more selective, platforms will…

Mobile Game Costing: A Practical Analysis for Business

Mobile Game Costing: A Practical Analysis for Business

When it comes to game development, budget is a big deal. “How much will it cost?”…

Christmas Games with Meaning: Holiday Games

Christmas Games with Meaning: Stories, Values, and Holiday Games

Christmas games don’t have to be just about the outer trappings of the holiday and winter—snowflakes,…

Start Today: Prepare PoC by Early 2026 with Melior Games

Start Today: Prepare Your Game’s PoC by Early 2026 with Melior Games

Do you want your game to be a success in 2026? Take the first step and…