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Gummy Ball

Project

Client: Melior Games
Client Location: Lithuania
Specifics: Game Development, Animations, SFX, 2D Art, Concept

Description

Gummy Ball is a stress-free puzzle game for people who want to relax and challenge themselves. Gummy Ball offers a delightful escape into a stress-free puzzle realm, tailored for individuals seeking a harmonious blend of relaxation and mental stimulation. The objective is simple yet engaging: align gummies of identical hues, prompting their disappearance and rewarding you with additional points. Every successful move fills up your score bar, but be quick – the gummies can block your way and fill up the board. Don’t let the gummies defeat you!

The game introduces a versatility of challenges through its three distinct difficulty modes, enabling players to tailor their experience. Whether opting for the moderate alignment of three gummies or embracing the heightened complexity of aligning four or five, Gummy Ball caters to a spectrum of gaming preferences.

Infused with a vibrant palette and captivating visuals, Gummy Ball transcends age boundaries, catering to both the whims of adults and the playful inclinations of children. Its engaging gameplay promises not only a mental workout but also a visually appealing and entertaining experience.

Embrace the vibrant world of Gummy Ball as you embark on a journey of lighthearted escapades. Armed with your assortment of gummies, prepare for extensive sessions of time-killing amusement while diligently striving to achieve and surpass your high-score milestones. Gummy Ball is not just a game; it is an invitation to immerse yourself in a world where relaxation converges with a tantalizing challenge, promising hours of gratifying diversion for players of all ages.

Technologies

Unity
.NET
C#